PrimaFacie 5 years ago #1. Requirements: Clear the area Info: large area for building and several existing structures: 6. I have killed everything ... twice, just to be sure, and I have built a generator and radio tower, and there are now two settlers in the settlement, but the quest won't complete. User Info: Rampagingwalrus. I've had a bug with the tower in this quest. Sorry to bring up a old forum but I am having a problem with this quest as well. The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, trophies, and secrets for Fallout 4 for PlayStation 4 (PS4). It is also a Farm, a Market, a Fortress and a Holiday Resort. Preston Garvey will ask you to clear this location of Raiders to establish the area as a settlement. Professor Goodfeels can be found scouting the area around Sunshine Tidings co-op. 2. For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled "Sunshine Tidings Co-Op- cleared town, but workshop won't open to build beacon". Clean the area by searching every house. Outpost Zimonja Requirements: Clear the area of enemies Rampagingwalrus 5 years ago #2. I was using a sword with an electric modifier and I could tell it was still alive but not moving as only living enemies flash with electricity when you hit them. This is only for the "Clear the Way for Tenpines Bluff" quest to clear the Sunshine Tidings Co-op. There is 1 Special Weapon , 1 Locked Safe , 2 Fusion Cores , and 1 Magazine inside the base. PrimaFacie 5 years ago #1. There is a workshop and weapons workbench present in the lighthouse behind the house. Part of the quest line for the Minutemen. The Cryolator is a submachine gun with good range that freezes enemies and inflicts a lot of damage. This is the only feral ghoul around and the damn mission is telling me to do something with her. If a settlement is occupied by an enemy gang or dangerous creatures, you will need to eliminate all the threats before you can access a workshop and create a settlement in that region. Sunshine Tidings Co-op. Another great adventure is awaiting you. I'm playing on PC, through steam. Sunshine Tidings Co-op. I can build and plant, but I can't get rid of the busted up existing buildings. First, use Sunshine Tidings Clean NFlat, and then after you clear out the enemies and take over the Workshop, clear out the buildings that are left, there are only a couple, but do not clear out the middle building that the workshop is in. He doesn't do much besides shout "GROOOOVY" and "FAAAAR OOOUTT" but it's still pretty funny. Need help getting rid of ghoul corpses in Sunshine Tidings Co-Op - posted in Fallout 4 Mod Troubleshooting: Hi guys I hope this is the right forum. Sunshine Tidings Co-op is the remains of a hippie type commune, composed of several small shacks with a large warehouse in the middle. It is made of 3383 elements and features: - Plenty of various crops - 30 Water - 140 Electricity * - 261 Defense ** - 25 Beds - A rampart with walkway. Not sure if they also have to be killed but they could easily be missed. Sunshine Tidings Co-op Information "The cabins are now overrun by Feral Ghoul, but you may also obtain an ally if … Log In to add custom notes to this or any other game. hes bugged. Permissions and credits ... All the scrapable items and enemies are now in the houses instead of shacks. For that mission you are just supposed to kill the radroaches and ghouls, claim the workbench, and build and power a radio tower. Sunshine Tidings co-op appears to have been a communal settlement before the Great War. 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